VRtist, A Virtual Reality tool for storytelling.
Directors and artists can setup a 3D scene being immersed into the virtual world. That will allow them to have a better understanding of the 3D scene.
Introduction
Disclaimer
This project is in alpha state and actively developed. Do not use it to edit your production assets without a backup or you might break them.
Main Features
Set dressing: import 3D objects and compose the virtual set.
Camera: naturally move around and find the best camera angles and depth of field.
Animation: use the record mode or key frames to create animations.
Lighting: use gradient sky or fine-tune the lighting using lights (directional, point and cone).
Nonlinear editing: nonlinear editing using multi-camera footages.
Live link: Blender and VRtist scene live link.
Supported VR Devices
For now, VRtist has only been tested with the Oculus Rift S and Oculus Quest devices.
License and copyright
The original code is Copyright (C) 2021 Ubisoft. All code of the VRtist project is under the MIT license. All 3D models (FBX files or Unity prefabs) are licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to Creative Commons, PO Box2866, Mountain View, CA 94042, USA.